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Repetition
 

Repetition

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Curriculum Design and Instruction To Teach

Computer Science: A Structured Programming

Approach Using C: Repetition:



Author: Charles Hayes:


C is a general-purpose, block

structured, procedural, imperative

computer programming language developed

in 1972 by Dennis Ritchie at the Bell

Telephone Laboratories for use with the

Unix operating system. It has since spread

to many other platforms. Although predominantly

used for system software, C is also widely

used for applications. C has also greatly

influenced many other popular languages,

especially C++, which was designed as an

enhancement to C.






Special Features Of The Curriculum

Design and Instruction Include:

* Phases For Conducting a Needs Assessment:

* Curriculum Design Supplement:

* |a|. Subject-Questions-Answers:

* Curriculum Design Plan:

* Curriculum Design Goals:

* Curriculum Design Objectives:

* Instructional Goals:

* Instructional Objectives:

* Instructional Activities:

* Instructional Evaluation Techniques:

* Lesson Plans:

* Standard Vocabulary:

* Learning Objectives:

* A Limited Glimpse:




Topics Include:

* Introduction:

@ Repetition::

1. Concept of a a Loop:

2. Pretest and Post-Test Loops:

3. Initialization and Updating:

A. Loop Initialization:

B. Loop Update:

4. Event-Controlled and Counter-

Controlled Loops:

A. Event-Controlled Loops:

B. Counter-Controlled Loops:

C. Loop Comparison:

5. Loops in C:

A. The while Loop:

B. The for Loop:

C. The Do ... while Loop:

D. The Comma Expression:

6. Loop Examples:

A. (for) Loops:

7. Other Statements Related to

Looping:

8. Looping Applications:

A. Summation:

B. Product:

C. Smallest and Largest:

D. Inquiries:

9. Recursion:

A. Iterative Definition:

B. Recursive Definition:

C. Interative Solution:

D. Recursive Solution:

E. Designing Recursive Functions:

F. Fibonacci Numbers:

G. Limitations of Recursion:

H. The Towers of Hanoi:

J. Recursive Solution of the

Towers of Hanoi:

10. Programming Example-The

Calculatior Program:

11. Software Engineering and Programming

Style:

A. Loops in Structure Charts:

B. Determining Algorithm Efficiency:

C. Linear Loops:

D. Logarithmic Loops:

E. Nested Loops:

F. Big-O Notation:

G. Standard Measures of Efficiency:

12. Tips and Common Programming Errors:

13. Summary:

* STATE OF THE ART CURRICULUM DESIGN:

* NEW:

* DIAGRAMS:

* CHARTS:

* KEY TERMS AND CONCEPTS:

* ILLUSTRATIONS

* PHOTOS:

* BIBLIOGRAPHY:

* REFERENCES:

* PAPERBACK:

* TRANSPARENT FRONT PAGE:

* BLACK-WHITE-RED OR BLUE BACK PAGE COVER:

* BINDED WIRE-0: BLACK-WHITE-RED OR BLUE:

* 150 WHITE PAGES: 8x11"

* ALLOW 10 TO 14 DAYS TO RECEIVE ITEM:

* ORDER EARLY WHILE SUPPLIES LAST:
Last Updated: 28 May 2020 04:32:07 PDT home  |  about  |  terms  |  contact
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