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The Elements Of Game Design - Creative & Expressive Play
 

The Elements Of Game Design - Creative & Expressive Play

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Curriculum Design and Instruction To Teach

Game Design and Development: The Fundamentals

Of Game Design: The Elements Of Game Design:

Creative and Expressive Play:


Author: Charles Hayes:



Game design is the process of designing

the content and rules of a game. The term

is also used to describe both the game design

embodied in an actual game as well as

documentation that describes such a design.




Special Features Include:


Phases For Conducting A Needs Assessment:

Curriculum Design Supplement:

Curriculum Design Plan:

Lesson Plans:

Test:

Instructional Goals:

Instructional Objectives:

Instructional Activities:

Instructional Evaluation Techniques:

Standard Vocabulary:

A Limited Glimpse:



Topics Include:

* Introduction:

* The Elements Of Game Design:

@ Creative and Expressive Play:

A. Self-Defining Play:

B. Creative Play:

C. Storytelling Play:

D. Game Modifications:

* TEST YOUR SKILLS:

* STATE OF THE ART CURRICULUM DESIGN:

* NEW:

* BIBLIOGRAPHICAL REFERENCES & INDEX:

* DIAGRAMS:

* GLOSSARY:

* ILLUSTRATIONS:

* PHOTOS:

* PAPERBACK:

* TRANSPARENT FRONT PAGE:

* BLACK OR WHITE BACK PAGE COVER:

* BINDED: BLACK OR WHITE COIL:

* 50 WHITE PAGES: 8x11"

* ALLOW 10 TO 14 DAYS TO RECEIVE ITEM:

* ORDER EARLY WHILE SUPPLIES LAST:
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