Curriculum Design and Instruction To Teach
Game Design and Development: The Fundamentals
Of Game Design: The Elements Of Game Design:
Design Components and Processes:
Author: Charles Hayes:
Game design is the process of designing
the content and rules of a game. The term
is also used to describe both the game design
embodied in an actual game as well as
documentation that describes such a design.
Special Features Include:
Phases For Conducting A Needs Assessment:
Curriculum Design Supplement:
Curriculum Design Plan:
Lesson Plans:
Test:
Instructional Goals:
Instructional Objectives:
Instructional Activities:
Instructional Evaluation Techniques:
Standard Vocabulary:
A Limited Glimpse:
Topics Include:
* Introduction:
* The Elements Of Game Design:
@ Design Components and Processes:
A. Approaching the Task:
B. The Key Components of Video Games:
C. The Structure of a Video Game:
D. Stages of the Design Process:
E. Game Design Teams:
f. Documenting the Design:
G. Anatomy of a Game Designer:
H. Summary:
* TEST YOUR SKILLS:
* STATE OF THE ART CURRICULUM DESIGN:
* NEW:
* BIBLIOGRAPHICAL REFERENCES & INDEX:
* DIAGRAMS:
* GLOSSARY:
* ILLUSTRATIONS:
* PHOTOS:
* PAPERBACK:
* TRANSPARENT FRONT PAGE:
* BLACK OR WHITE BACK PAGE COVER:
* BINDED: BLACK OR WHITE COIL:
* 100 WHITE PAGES: 8x11"
* ALLOW 10 TO 14 DAYS TO RECEIVE ITEM:
* ORDER EARLY WHILE SUPPLIES LAST: