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Pointer Applications
 

Pointer Applications

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Curriculum Design and Instruction To Teach

Computer Science: A Structured Programming

Approach Using C: Pointer Applications:



Author: Charles Hayes:


C is a general-purpose, block

structured, procedural, imperative

computer programming language developed

in 1972 by Dennis Ritchie at the Bell

Telephone Laboratories for use with the

Unix operating system. It has since spread

to many other platforms. Although predominantly

used for system software, C is also widely

used for applications. C has also greatly

influenced many other popular languages,

especially C++, which was designed as an

enhancement to C.






Special Features Of The Curriculum

Design and Instruction Include:

* Phases For Conducting a Needs Assessment:

* Curriculum Design Supplement:

* |a|. Subject-Questions-Answers:

* Curriculum Design Plan:

* Curriculum Design Goals:

* Curriculum Design Objectives:

* Instructional Goals:

* Instructional Objectives:

* Instructional Activities:

* Instructional Evaluation Techniques:

* Lesson Plans:

* Standard Vocabulary:

* Learning Objectives:

* A Limited Glimpse:




Topics Include:

* Introduction:

@ Pointer Applications:

1. Arrays and Pointers:

2. Pointer Arithmetic and Arrays:

A. Pointers and One-Dimensional Arrays:

B. Pointers and Other Operators:

C. Using Pointer Arithmetic:

D. Pointers and Two-Dimensional Arrays:

3. Passing an Array to a Function:

4. Understanding Complex Declarations:

5. Memory Allocation Functions:

A. Memory Usage:

B. Memory Allocation (malloc):

C. Contiguous Memory Allocation (calloc):

D. Reallocation of Memory (realloc):

E. Releasing Memory (free):

6. Array of Pointers:

7. Programming Applications:

A. Selection Sort Revisited:

B. Dynamic Array:

8. Array of Pointers:

9. Programming Applications:

A. Selection Sort Revisited:

B. Dynamic Array:

10. Software Engineering and

Programming Style:

A. Pointers and Function Calls:

B. Pointers and Arrays:

C. Array Index Commutativity:

D. Dynamic Memory: Theory Versus Practice:

9. Tips and Common Programming Errors:

10. Summary:

* STATE OF THE ART CURRICULUM DESIGN:

* NEW:

* DIAGRAMS:

* CHARTS:

* KEY TERMS AND CONCEPTS:

* ILLUSTRATIONS

* PHOTOS:

* BIBLIOGRAPHY:

* REFERENCES:

* PAPERBACK:

* TRANSPARENT FRONT PAGE:

* BLACK-WHITE-RED OR BLUE BACK PAGE COVER:

* BINDED WIRE-0: BLACK-WHITE-RED OR BLUE:

* 150 WHITE PAGES: 8x11"

* ALLOW 10 TO 14 DAYS TO RECEIVE ITEM:

* ORDER EARLY WHILE SUPPLIES LAST:
Last Updated: 28 May 2020 04:32:07 PDT home  |  about  |  terms  |  contact
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